design-game-ui
Turn product workflows into interfaces that work from the couch.
Design controller- and remote-first shells with semantic actions, deterministic focus, predictable Back behavior, safe-area HUDs, and bounded specialist handoffs.

Install the complete plugin to include its agents, hooks, commands, and runtime context.
- PUBLISHER
- b-open-io
- RELATIONSHIP
- authored
- VERSION
- 0.0.2
- BENCHMARK
- unknown
Install bOpen Creative
The complete plugin is the supported path. It preserves everything the publisher designed to work alongside this skill.
Codex
VERIFIEDGrok Build
VERIFIED- This is the grok CLI, not Grok Bot.
- grok plugin details creative
Grok Bot
GUIDED SETUP- Paste this request into your Bot’s conversation. It will report what it can add.
OpenCode
VERIFIED- Paste into OpenCode. Restart after installation.
- Includes native agents, commands, skills and supported hooks/MCP. HammerTime uses bounded follow-up turns in persistent sessions.
Install only this skill
Use this narrower path only when you intentionally want the portable SKILL.md without the plugin’s surrounding capabilities.
Skills CLI
VERIFIED- Installs only the portable skill; it omits plugin hooks, agents, commands, apps/MCP configuration, and unlisted companion skills.
Grok Bot
GUIDED SETUP- Paste into your Bot’s conversation. Once saved, use / to select the skill.
Trace it to the source.
- DISTRIBUTED SOURCE
- modules/creative/skills/design-game-ui/SKILL.md ↗
- UPSTREAM SOURCE
- No separate upstream declared
- DISTRIBUTED DIGEST
- sha256:ae3b2353602d4ea48aba6b8d7e23d045789062a606fa646e6a3631b6533c7eb2
- LOCK HASH
- Not applicable
Companion skills
Agents using this skill

Ridd
UI and interface design agent. Use this agent when the user asks to "design a component", "create UI", "style a page", "set up shadcn", "implement dark mode", "review UI accessibility", "create a mockup", "design a game HUD", "build a TV app interface", or "add controller navigation". Covers design systems, ten-foot UI, and Pencil mockups. Not for performance work (use optimizer) or 3D scenes (use creative-developer).

Leaf
Map and geospatial specialist covering MapLibre, Mapbox, Leaflet, CesiumJS, deck.gl, OpenLayers, Turf.js, and Protomaps/PMTiles. Use this agent when the user asks to "build a map", "add marker clustering", "add a heatmap", "debug why tiles aren't loading", "swap Leaflet for MapLibre", "build a 3D globe", "visualize millions of points on a map", or needs help choosing a mapping platform, theming maps, self-hosting tiles, or geospatial analysis. Not for general React architecture (use nextjs) or backend APIs (use integration-expert).
Related skills
ALL BOPEN CREATIVE SKILLS →
chrome-cdp
This skill should be used when the user asks to "inspect this page in Chrome", "debug what's happening in my browser", "read the browser console logs", "interact with the page open in Chrome", or "attach to my live Chrome session". Interacts with the user's local Chrome browser session via Chrome DevTools Protocol — no extension, no Puppeteer — but only after explicit user approval to inspect, debug, or interact with an open tab.

frontend-performance
This skill should be used when the user asks to "optimize my Next.js app", "why is this page slow", "reduce my bundle size", "improve Core Web Vitals", or "run a Lighthouse audit". Diagnoses and fixes Next.js frontend performance issues using Lighthouse, bundle analysis, and animation best practices — covering LCP, TBT, and CLS.

generative-ui
Decide between static components and AI-generated interfaces, and build the latter. Use for "generative UI", "dynamic UI", "json-render", "render JSON as UI", "AI UI generation", "MCP App UI", "deliver UI in chat", or "interactive chat interface". Covers the json-render framework, renderer and catalog selection, and MCP Apps delivery through ui:// resources.

perf-audit
Run local performance audits on a project without network calls. This skill should be used when the user says 'audit performance', 'check bundle size', 'find large images', 'check for heavy dependencies', 'run a perf audit', 'how big is my bundle', 'optimize images', 'find oversized assets', or before any performance optimization work. Also use when an agent needs baseline metrics before making changes. All scripts output structured JSON to stdout.

shaders
This skill should be used when the user asks to "write a custom Three.js shader", "create a GLSL shader effect", "build a TSL shader", "debug a WebGL or WebGPU shader issue", or "build a post-processing pipeline". Covers shader workflow, the TSL node system, GLSL patterns, debugging, performance optimization, and post-processing with pmndrs/postprocessing.

threejs-r3f
This skill should be used when the user asks to "build a Three.js scene", "set up React Three Fiber", "animate a mesh with useFrame", "load a GLTF or GLB model", or "add physics with react-three/rapier". Covers scene setup, Drei helpers, the asset pipeline, responsive canvas, and performance budgets for Three.js and React Three Fiber projects.
Share this skill.
Pass the canonical page to a teammate or keep it close for later.
html-to-pdf
This skill should be used when the user asks to "design a business card", "make a printable PDF", "render HTML to PDF", "generate a postcard", "build print collateral", "set up an HTML print pipeline", or needs help with bleed, safe areas, font embedding, or QR generation for print. Provides a Playwright-based pipeline with multiple bundled templates and theme variants for business cards (minimal, watercolor light, watercolor dark) and instructions for adding new templates.